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Eilserus
Master of Realmslore

USA
1446 Posts

Posted - 29 Jan 2022 :  22:12:40  Show Profile Send Eilserus a Private Message  Reply with Quote  Delete Topic
Found this new animated series on Amazon Prime today: The Legend of Vox Machina. I think it's great. Never really followed the Critical Role thing much, but might give it a check now.

Just a heads up, but it is not a cartoon geared for kids as it's more or less R-Rated.

Irennan
Great Reader

Italy
3802 Posts

Posted - 29 Jan 2022 :  22:36:10  Show Profile Send Irennan a Private Message  Reply with Quote
I tried it, but it came off as too tropey (sex-addicted bard, idiotic half-orc barbarian with a huge axe, edgy rogue that had his family killed off, etc...) and as an almost direct transposition of how a group of players would act in a stereotypical campaign. Which is good fun in a stream, but it doesn't make for a well crafted story.

Maybe I'll give it a new chance later on, but I'm under the impression that the success of CR comes from the acting and charisma of the people running the show, that in turn gets viewers invested in the characters, rather than from the quality of their storylines.

Mathematics is the art of giving the same name to different things.

Edited by - Irennan on 30 Jan 2022 01:21:27
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Eilserus
Master of Realmslore

USA
1446 Posts

Posted - 29 Jan 2022 :  22:56:12  Show Profile Send Eilserus a Private Message  Reply with Quote
Right on.

I've never worried too much about tropes or how good the story is as long as I'm entertained. Like Jupiter Ascending and Valerian the City of a Thousand Planets weren't that great, but I did like them because of some of the neat things seen in them. I get ya though, I had to come back to Afterlife after a few months because I just couldn't get into it when I first watched it. We all have different tastes in what we like. All good, I thought I'd mention it here since I hadn't seen any reference to the show.

At any rate, back to our regularly programmed Realms stuffs!
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Azar
Master of Realmslore

1287 Posts

Posted - 29 Jan 2022 :  23:43:49  Show Profile Send Azar a Private Message  Reply with Quote
Expecting CR to accurately represent actual Dungeons & Dragons is comparable to expecting pornography to faithfully illustrate realistic sexual intercourse.

Stand with anybody that stands right. Stand with him while he is right and part with him when he goes wrong.

Earth names in the Realms are more common than you may think.
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sleyvas
Skilled Spell Strategist

USA
11696 Posts

Posted - 30 Jan 2022 :  00:07:02  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by Azar

Expecting CR to accurately represent actual Dungeons & Dragons is comparable to expecting pornography to faithfully illustrate realistic sexual intercourse.



Wait, so I SHOULDN'T go get a job as a pizza delivery guy in hopes of being dragged into women's apartments to satisfy them?

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Eldacar
Senior Scribe

438 Posts

Posted - 30 Jan 2022 :  00:40:20  Show Profile Send Eldacar a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

quote:
Originally posted by Azar

Expecting CR to accurately represent actual Dungeons & Dragons is comparable to expecting pornography to faithfully illustrate realistic sexual intercourse.



Wait, so I SHOULDN'T go get a job as a pizza delivery guy in hopes of being dragged into women's apartments to satisfy them?


It can sometimes be offered, believe it or not. Some people have trouble distinguishing reality from fantasy.

"The Wild Mages I have met exhibit a startling disregard for common sense, and are often meddling with powers far beyond their own control." ~Volo
"Not unlike a certain travelogue author with whom I am unfortunately acquainted." ~Elminster
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Irennan
Great Reader

Italy
3802 Posts

Posted - 30 Jan 2022 :  01:20:22  Show Profile Send Irennan a Private Message  Reply with Quote
quote:
Originally posted by Azar

Expecting CR to accurately represent actual Dungeons & Dragons is comparable to expecting pornography to faithfully illustrate realistic sexual intercourse.



It's basically a cleaner version of a TTRPG campaign, so that it can be shown to an audience. But I'd say that it does a good job of representing D&D.

Mathematics is the art of giving the same name to different things.

Edited by - Irennan on 30 Jan 2022 01:21:33
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Azar
Master of Realmslore

1287 Posts

Posted - 30 Jan 2022 :  02:20:21  Show Profile Send Azar a Private Message  Reply with Quote
quote:
Originally posted by Irennan

quote:
Originally posted by Azar

Expecting CR to accurately represent actual Dungeons & Dragons is comparable to expecting pornography to faithfully illustrate realistic sexual intercourse.



It's basically a cleaner version of a TTRPG campaign, so that it can be shown to an audience. But I'd say that it does a good job of representing D&D.



A typical D&D group isn't blessed with professional voice actors (who are comfortably wealthy), a hefty budget for tabletop gaming paraphernalia, good to great editing, a production team working behind the scenes and/or corporate sponsors.

Stand with anybody that stands right. Stand with him while he is right and part with him when he goes wrong.

Earth names in the Realms are more common than you may think.
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Irennan
Great Reader

Italy
3802 Posts

Posted - 30 Jan 2022 :  02:28:32  Show Profile Send Irennan a Private Message  Reply with Quote
Hence why I said a cleaner version meant for an audience. Even then, it does a good job of representing what D&D is as a game. An ordinary D&D group would probably be boring as hell to watch (I mean, I personally find even CR and the likes to not be worth watching, let alone a non-edited game).

Mathematics is the art of giving the same name to different things.
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Azar
Master of Realmslore

1287 Posts

Posted - 30 Jan 2022 :  02:36:50  Show Profile Send Azar a Private Message  Reply with Quote
quote:
Originally posted by Irennan

Even then, it does a good job of representing what D&D is as a game.


Yes...if you manage to get the stars to align . Also, as someone elsewhere noted, there's the observer effect to factor into the equation.

Stand with anybody that stands right. Stand with him while he is right and part with him when he goes wrong.

Earth names in the Realms are more common than you may think.
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deserk
Learned Scribe

Norway
237 Posts

Posted - 30 Jan 2022 :  09:54:33  Show Profile Send deserk a Private Message  Reply with Quote
I think it's great and highly entertaining. And I hope it might inspire some more animated D&D spin-offs. Like for instance, if they are ever going to adapt the story of Drizzt, doing it animated would be a lot more smart than live action, since with live action many critics would be eagerly ready to hurl accusations of "black-face".

Edited by - deserk on 30 Jan 2022 09:54:59
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Azar
Master of Realmslore

1287 Posts

Posted - 30 Jan 2022 :  14:21:41  Show Profile Send Azar a Private Message  Reply with Quote
quote:
Originally posted by deserk

Like for instance, if they are ever going to adapt the story of Drizzt, doing it animated would be a lot more smart than live action, since with live action many critics would be eagerly ready to hurl accusations of "black-face".



The Drow aren't human. Skin color aside, no human is that short, slender, pointy-eared, white-haired, red-eyed and angular in the face. Also, no human group lives underground and venerates a thoroughly evil spider goddess. Rest assured that such accusations would quickly fall flat.

Stand with anybody that stands right. Stand with him while he is right and part with him when he goes wrong.

Earth names in the Realms are more common than you may think.
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Irennan
Great Reader

Italy
3802 Posts

Posted - 30 Jan 2022 :  14:38:41  Show Profile Send Irennan a Private Message  Reply with Quote
quote:
Originally posted by Azar

Yes...if you manage to get the stars to align .


In a show, you portray what the game looks like when things go right, not when things go awry. This is the reason why CR manages to portray D&D quite faithfully, as far as shows are concerned. It's not a documenary, that also tells you how the game look like when things go wrong, and if it was, I doubt that many people would watch it or get into D&D.

If anything, we have to acknowledge that CR and other streams are the main reason why D&D has gained popularity as of late, because they show D&D at its best through the performance of well known people--with the good and the bad that comes with it (I know of a lot of DMs who say that their players expect the campaign to look like a CR session). So yeah, CR can provide a false expectancy of what playing D&D is like, but also a quite faithful portrayal of what a smooth D&D session feels like. The problem is that D&D sessions don't always go smooth, for one reason or another, so players shouldn't be expecting all their games to go like the CR crew's games, and if they really want that, they need to be proactive and invested and involving others, not passive and expecting the epicness to just come to them. They should also know to avoid campaigns that just play out modules, if they want a character-focused story.

quote:
Also, as someone elsewhere noted, there's the observer effect to factor into the equation.



What do you mean by observer effect? When you say observer effect, I think of observers altering the outcome of something because observation is an interaction, but Idk how to apply it here.

Mathematics is the art of giving the same name to different things.

Edited by - Irennan on 30 Jan 2022 14:51:53
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Wooly Rupert
Master of Mischief
Moderator

USA
36779 Posts

Posted - 30 Jan 2022 :  15:41:12  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Irennan



If anything, we have to acknowledge that CR and other streams are the main reason why D&D has gained popularity as of late, because they show D&D at its best through the performance of well known people--with the good and the bad that comes with it (I know of a lot of DMs who say that their players expect the campaign to look like a CR session). So yeah, CR can provide a false expectancy of what playing D&D is like, but also a quite faithful portrayal of what a smooth D&D session feels like. The problem is that D&D sessions don't always go smooth, for one reason or another, so players shouldn't be expecting all their games to go like the CR crew's games, and if they really want that, they need to be proactive and invested and involving others, not passive and expecting the epicness to just come to them. They should also know to avoid campaigns that just play out modules, if they want a character-focused story.



I would disagree and say that they're riding the wave of D&D becoming more popular, not that they are the cause of it. There is no single cause; it's a combination of things. We had Harry Potter, and the Lord of the Rings movies, and Game of Thrones; all of these were hugely influential and went a long way towards making fantasy more acceptable to the masses that had previously ignored it. Also, there have been many fantasy RPG video games that contributed, especially MMOs like World of Warcraft. Lastly, when you've also got celebrities saying they play D&D, that also helps draw more attention to it.

These streams certainly help, but they exist because of the rise in D&D's popularity. It doesn't matter how many streams of something are out there if no one is watching them.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
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Irennan
Great Reader

Italy
3802 Posts

Posted - 30 Jan 2022 :  15:57:24  Show Profile Send Irennan a Private Message  Reply with Quote
From my understanding, the factors you list (that happened over 2 decades, and that could be applied to any TTRPG or fantasy in general, not just D&D) made D&D noticeable enough for streams to become a thing. However, the streams made it explode in just a few years. Countless new D&D players know nothing of traditional D&D stuff (many aren't even aware of Drizzt beyond hearsay), and are all about the stream characters&lore. And it makes a lot of sense: that kind of parasocial engagement is an efficient form of marketing (that WotC has always failed at), much more than indirect exposure to fantasy, or offering more of the same, can ever be.

We all know how trying to cater to MMORPG players with pen&paper MMORPG (aka "MMORPG, but worse and more laborious") ended. OTOH, showing people something that they could never get anywhere else, hooking people through parasocial engagement that also showcases your product at its best--that kind of thing can bring results. CR did that for WotC.

Mathematics is the art of giving the same name to different things.

Edited by - Irennan on 30 Jan 2022 16:07:54
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Lord Karsus
Great Reader

USA
3737 Posts

Posted - 30 Jan 2022 :  17:20:27  Show Profile Send Lord Karsus a Private Message  Reply with Quote
-It's all so cringy.

(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)

Elves of Faerûn
Vol I- The Elves of Faerûn
Vol. III- Spells of the Elves
Vol. VI- Mechanical Compendium
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Wooly Rupert
Master of Mischief
Moderator

USA
36779 Posts

Posted - 30 Jan 2022 :  17:32:18  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Irennan

From my understanding, the factors you list (that happened over 2 decades, and that could be applied to any TTRPG or fantasy in general, not just D&D) made D&D noticeable enough for streams to become a thing. However, the streams made it explode in just a few years. Countless new D&D players know nothing of traditional D&D stuff (many aren't even aware of Drizzt beyond hearsay), and are all about the stream characters&lore. And it makes a lot of sense: that kind of parasocial engagement is an efficient form of marketing (that WotC has always failed at), much more than indirect exposure to fantasy, or offering more of the same, can ever be.

We all know how trying to cater to MMORPG players with pen&paper MMORPG (aka "MMORPG, but worse and more laborious") ended. OTOH, showing people something that they could never get anywhere else, hooking people through parasocial engagement that also showcases your product at its best--that kind of thing can bring results. CR did that for WotC.



Again, people aren't going to watch the streams if they're not already interested in D&D. They wouldn't even know about them if the popularity wasn't already there -- people don't stream paint drying or clipping their nails or things like that because it's not popular enough to attract an audience.

No one is saying "I'm going to watch a D&D stream!" if they haven't heard of D&D.

And while you say "that could be applied to any TTRPG or fantasy in general, not just D&D," that's not really true. Except for a brief period during the 4E era, D&D has always dominated the TTRPG market. Generally, they've dominated the market to the point that sales of all other TTRPGs together don't match D&D sales.

Many people don't even know other RPGs exist, aside from D&D. Heck, when I got into D&D, I didn't know about other RPGs at all until I bought my first issue of Dragon and saw them mentioned there.

For non-gamers, D&D is the only RPG they know of, and anything that's fantasy that they encounter is going to be compared to D&D. You mention Pathfinder or RuneQuest or Warhammer or Mork Borg to a non-gamer, you're getting a blank stare, until you say "It's like D&D."

It's kinda like the conflation between a single dominant brand (or small number of dominants) and the generic product. People don't ask for a cotton swab, they ask for a Q-Tip. They don't put an adhesive bandage on their minor wounds, they put on a Band-Aid. No one asks for a soda, they want a Coke or Pepsi. And that's the position D&D has: if it's a tabletop RPG, it's D&D.

Honestly, I think a large part of D&D's continued success isn't that it's a better system or anything like that, it's the name recognition and market dominance. Not saying that the rule system is any better or worse than any other, I'm just saying that when you've dominated your market for decades and your brand is synonymous with that market, that tends to drive sales your way and not to your competitors.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!

Edited by - Wooly Rupert on 30 Jan 2022 17:32:48
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Ashe Ravenheart
Great Reader

USA
3240 Posts

Posted - 30 Jan 2022 :  18:55:40  Show Profile Send Ashe Ravenheart a Private Message  Reply with Quote
The key thing why the CR games are run so smoothly is because Matt Mercer is a really, really good DM. And I don't mean the stories or voices, but in how he runs the game. He is not afraid to clarify a rule if it's quick to look up, or make a DM call (that the players RESPECT) if it's slowing the game. The cast is pretty good too, considering that Mercer isn't spending every session trying to herd them to a goal. If they go off on a tangent, he's willing to work with it for the story sake (unless the tangent has nothing to do with the game).

I actually DO know everything. I just have a very poor index of my knowledge.

Ashe's Character Sheet

Alphabetized Index of Realms NPCs
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Azar
Master of Realmslore

1287 Posts

Posted - 30 Jan 2022 :  21:08:53  Show Profile Send Azar a Private Message  Reply with Quote
quote:
Originally posted by Irennan

If anything, we have to acknowledge that CR and other streams are the main reason why D&D has gained popularity as of late



For the sake of discussion, I'll grant you your assertion. I wouldn't consider that development to be a positive one if people are coming in with unrealistic expectations.

Stand with anybody that stands right. Stand with him while he is right and part with him when he goes wrong.

Earth names in the Realms are more common than you may think.
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Irennan
Great Reader

Italy
3802 Posts

Posted - 30 Jan 2022 :  23:32:03  Show Profile Send Irennan a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert


Again, people aren't going to watch the streams if they're not already interested in D&D. They wouldn't even know about them if the popularity wasn't already there -- people don't stream paint drying or clipping their nails or things like that because it's not popular enough to attract an audience.

No one is saying "I'm going to watch a D&D stream!" if they haven't heard of D&D.


I'm going to question this. Just like people can read D&D novels without giving half a crap about D&D, they can watch D&D streams without giving half a crap about D&D. I played a D&D videogame (NWN) without even knowing what the hell D&D was (and after playing that game, I wanted more videogames like that, not to play D&D, btw). There are many ways to come across streams like CR, especially in this era of everything being connected, and especially when the streams are led by notorious people.

Heck, Critical Role might even be more popular than D&D itself. Why? Because it's the people and their interactions that grab the audience, not the game itself. People are after stories and the parasocial stuff, not after dice rolls and "ohh, I do 8d6 damage!!!11!" (that kind of stuff can even hamper your storytelling; nothing like a critical moment in a story being interrupted by having to roll dices and add them together). Tabletop games aren't fun to watch, they're boring af. What's fun to watch--and therefore makes popularity spikes--is the interaction between people. That's what the audience wants in a story, show, and so on, because that's what our "domesticated brains" love. In turn, that leads to the mimetic nature of human desire kicking in, because those streamers become sort of "models" of what's good to want, and this leads the audience to try D&D. Any other form of D&D-related entertainment won't lead to a popularity spike as huge as those streams (heck, it can even lead people to want more of that entertainment and not even try D&D, like it happened to me with NWN), because of the lack of parasocial engagement and of the use of mimetic desire to your advantage.

All of this is to say that fantasy movies and VGs spiking in popularity wouldn't necessarily lead to D&D doing so, because D&D is not a movie of VG. It can't offer the kind of flow that those do: it requires a lot of work, and has mechanics that pose obstacles to storytelling, rather than enhancing it, and on a large scale people are far more likely to want to try more pre-pacakged fantasy entertainment, rather than D&D. Fantasy being popular alone can help D&D, but can't make it explode, you need something else that draws people and that they can associate D&D to. Remember that all the factors that you mentioned have been a VERY slow burn thing (over 2 decades). Meanwhile, those streams made D&D explode overnight in comparison, precisely because of the parasocial factor.

I don't even know how the ratio of people who got into critical role because they had already heard of D&D vs. people who got into CR because "ohh, what are those famous people doing over there?" looks like. Even if someone got into CR because they had heard of D&D, they probably only got into D&D because of the show.

quote:
And while you say "that could be applied to any TTRPG or fantasy in general, not just D&D," that's not really true. Except for a brief period during the 4E era, D&D has always dominated the TTRPG market. Generally, they've dominated the market to the point that sales of all other TTRPGs together don't match D&D sales.

Many people don't even know other RPGs exist, aside from D&D. Heck, when I got into D&D, I didn't know about other RPGs at all until I bought my first issue of Dragon and saw them mentioned there.

For non-gamers, D&D is the only RPG they know of, and anything that's fantasy that they encounter is going to be compared to D&D. You mention Pathfinder or RuneQuest or Warhammer or Mork Borg to a non-gamer, you're getting a blank stare, until you say "It's like D&D."

It's kinda like the conflation between a single dominant brand (or small number of dominants) and the generic product. People don't ask for a cotton swab, they ask for a Q-Tip. They don't put an adhesive bandage on their minor wounds, they put on a Band-Aid. No one asks for a soda, they want a Coke or Pepsi. And that's the position D&D has: if it's a tabletop RPG, it's D&D.

Honestly, I think a large part of D&D's continued success isn't that it's a better system or anything like that, it's the name recognition and market dominance. Not saying that the rule system is any better or worse than any other, I'm just saying that when you've dominated your market for decades and your brand is synonymous with that market, that tends to drive sales your way and not to your competitors.



I didn't mention only other TTRPG, but other fantasy-related entertainment. Like I've already said, if people like fantasy movies and videogames, you don't grab them by offering an inferior version of what they already have. That's why 4e failed. If anything, all the factors you mentioned would lead to more fantasy movies, books, and VGs being released, more than affecting D&D specifically. You grab people by offering stuff that they can't get otherwise, by actively engaging them, and showing them how your product looks like at its best. As I said, WotC has constantly failed at this. CR and the likes did that for WotC.

Mathematics is the art of giving the same name to different things.

Edited by - Irennan on 30 Jan 2022 23:58:43
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Azar
Master of Realmslore

1287 Posts

Posted - 31 Jan 2022 :  01:28:33  Show Profile Send Azar a Private Message  Reply with Quote
quote:
Heck, Critical Role might even be more popular than D&D itself.


An overly commercialized and phony fantasy of how D&D works? Man, I hope not.

Stand with anybody that stands right. Stand with him while he is right and part with him when he goes wrong.

Earth names in the Realms are more common than you may think.
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Wooly Rupert
Master of Mischief
Moderator

USA
36779 Posts

Posted - 31 Jan 2022 :  02:02:09  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Irennan

quote:
Originally posted by Wooly Rupert


Again, people aren't going to watch the streams if they're not already interested in D&D. They wouldn't even know about them if the popularity wasn't already there -- people don't stream paint drying or clipping their nails or things like that because it's not popular enough to attract an audience.

No one is saying "I'm going to watch a D&D stream!" if they haven't heard of D&D.


I'm going to question this. Just like people can read D&D novels without giving half a crap about D&D, they can watch D&D streams without giving half a crap about D&D. I played a D&D videogame (NWN) without even knowing what the hell D&D was (and after playing that game, I wanted more videogames like that, not to play D&D, btw). There are many ways to come across streams like CR, especially in this era of everything being connected, and especially when the streams are led by notorious people.

Heck, Critical Role might even be more popular than D&D itself. Why? Because it's the people and their interactions that grab the audience, not the game itself. People are after stories and the parasocial stuff, not after dice rolls and "ohh, I do 8d6 damage!!!11!" (that kind of stuff can even hamper your storytelling; nothing like a critical moment in a story being interrupted by having to roll dices and add them together). Tabletop games aren't fun to watch, they're boring af. What's fun to watch--and therefore makes popularity spikes--is the interaction between people. That's what the audience wants in a story, show, and so on, because that's what our "domesticated brains" love. In turn, that leads to the mimetic nature of human desire kicking in, because those streamers become sort of "models" of what's good to want, and this leads the audience to try D&D. Any other form of D&D-related entertainment won't lead to a popularity spike as huge as those streams (heck, it can even lead people to want more of that entertainment and not even try D&D, like it happened to me with NWN), because of the lack of parasocial engagement and of the use of mimetic desire to your advantage.

All of this is to say that fantasy movies and VGs spiking in popularity wouldn't necessarily lead to D&D doing so, because D&D is not a movie of VG. It can't offer the kind of flow that those do: it requires a lot of work, and has mechanics that pose obstacles to storytelling, rather than enhancing it, and on a large scale people are far more likely to want to try more pre-pacakged fantasy entertainment, rather than D&D. Fantasy being popular alone can help D&D, but can't make it explode, you need something else that draws people and that they can associate D&D to. Remember that all the factors that you mentioned have been a VERY slow burn thing (over 2 decades). Meanwhile, those streams made D&D explode overnight in comparison, precisely because of the parasocial factor.

I don't even know how the ratio of people who got into critical role because they had already heard of D&D vs. people who got into CR because "ohh, what are those famous people doing over there?" looks like. Even if someone got into CR because they had heard of D&D, they probably only got into D&D because of the show.

quote:
And while you say "that could be applied to any TTRPG or fantasy in general, not just D&D," that's not really true. Except for a brief period during the 4E era, D&D has always dominated the TTRPG market. Generally, they've dominated the market to the point that sales of all other TTRPGs together don't match D&D sales.

Many people don't even know other RPGs exist, aside from D&D. Heck, when I got into D&D, I didn't know about other RPGs at all until I bought my first issue of Dragon and saw them mentioned there.

For non-gamers, D&D is the only RPG they know of, and anything that's fantasy that they encounter is going to be compared to D&D. You mention Pathfinder or RuneQuest or Warhammer or Mork Borg to a non-gamer, you're getting a blank stare, until you say "It's like D&D."

It's kinda like the conflation between a single dominant brand (or small number of dominants) and the generic product. People don't ask for a cotton swab, they ask for a Q-Tip. They don't put an adhesive bandage on their minor wounds, they put on a Band-Aid. No one asks for a soda, they want a Coke or Pepsi. And that's the position D&D has: if it's a tabletop RPG, it's D&D.

Honestly, I think a large part of D&D's continued success isn't that it's a better system or anything like that, it's the name recognition and market dominance. Not saying that the rule system is any better or worse than any other, I'm just saying that when you've dominated your market for decades and your brand is synonymous with that market, that tends to drive sales your way and not to your competitors.



I didn't mention only other TTRPG, but other fantasy-related entertainment. Like I've already said, if people like fantasy movies and videogames, you don't grab them by offering an inferior version of what they already have. That's why 4e failed. If anything, all the factors you mentioned would lead to more fantasy movies, books, and VGs being released, more than affecting D&D specifically. You grab people by offering stuff that they can't get otherwise, by actively engaging them, and showing them how your product looks like at its best. As I said, WotC has constantly failed at this. CR and the likes did that for WotC.




Question it if you will, but there's a huge difference between reading a novel inspired by D&D and watching people play it. You can read that novel without knowing a thing about the game and you'll not have any issue understanding everything in it. Watching people play a game, if you don't know the game, you're not going to get everything and you're not going to be as interested.

And you can watch people interact in a lot of ways that don't involve D&D. Like TV shows and movies, for example.

You can't build a successful stream on something if people aren't interested in it.

I'm not going to go any further, though, because I think it best we drop the topic and let other conversations happen.

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Irennan
Great Reader

Italy
3802 Posts

Posted - 31 Jan 2022 :  02:54:20  Show Profile Send Irennan a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

Watching people play a game, if you don't know the game, you're not going to get everything and you're not going to be as interested.


You can, if the game is about telling a story and people interacting with each other by pretending to be different characters. The game becomes secondary--after all, all the dices do is telling you whether you succeeded at something or not, and that's stuff that everyone can understand. Heck, the purpose of the rules is to facilitate storytelling, it's not like the actors suddenly start playing a Warhammer game whenever a fight starts.

It's not the same as watching esports like Starcraft, League of Legends, or whatever, where the show is ABOUT the game. The show here isn't about the game, the game is an extra. A point could be made that D&D determines classes, powers, and the likes, but those things are easily understood without knowing the game, because the game just provides rules for commonly understood concepts like throwing a fireball. You don't have to know D&D to understand what spells do, if the actors describe the effects.

quote:
And you can watch people interact in a lot of ways that don't involve D&D. Like TV shows and movies, for example.


Right, but watching a movie doesn't provide parasocial engagement, and watching a movie and watching streams aren't mutually exclusive. What I'm saying is that streams that have rather known people interact with each other and tell a story full of drama for the audience's entertainment (aside from their own) are going to be quite effective due to the nature of the engagement.

It's taking a well known successful formula and applying it to a D&D game. The actors and their interaction will draw people, and will make them curious about D&D.

quote:

You can't build a successful stream on something if people aren't interested in it.


You can, if people are already interested in *you*, if you have already built your influence. You may say: "why use D&D, then?" Idk, maybe they were just passionate about it (CR had a less professional presentation at the beginning, AFAIK), maybe they saw potential in it and wanted to invest in it. This could be quite likely, given that D&D had gained some visibility. On that note, I never said that D&D was irrelevant before the streams, but that the streams made it explode in a very short time like no other thing could have, due to parasocial engagement. The popularity that D&D gained over 20+ years is little, compared to what it gained in the latest few years, and that was due to engagement.

quote:

I'm not going to go any further, though, because I think it best we drop the topic and let other conversations happen.



Fair enough.

Mathematics is the art of giving the same name to different things.

Edited by - Irennan on 31 Jan 2022 03:46:06
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sleyvas
Skilled Spell Strategist

USA
11696 Posts

Posted - 31 Jan 2022 :  14:33:30  Show Profile Send sleyvas a Private Message  Reply with Quote
I watched it. It was enjoyable as a gamer. I will probably continue to watch it, at least to see where it goes because I like D&D. I will say though that when you say "R-Rated" I'd say it goes beyond that, with all the references constantly to sexual innuendo (I swear there was barely a minute that passed without something, and no I'm not going to go into all of it, nor do I plan to argue about it). To be clear, I enjoyed shows like "The Boys" on amazon, and Amazon has done some really interesting cartoons taking a new direction on a lot of classic ideas. This seems so much more childish than even that, like a 13 year old who has just learned about sex and needs to crack jokes constantly. Admittedly, I have been in games that acted this way, and generally I got tired of the people doing it. I'm not saying its horrible that they did this. I'm really more putting this out there of, if you don't want your kids to see this kind of thing, be careful. It's extremely blatant, though they think they're being coy or cute, when sometimes it just makes me want to roll my eyes and go "how old are you?". To each their own.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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PattPlays
Senior Scribe

469 Posts

Posted - 01 Feb 2022 :  03:20:04  Show Profile  Visit PattPlays's Homepage Send PattPlays a Private Message  Reply with Quote
Hi, context fairy.
There was a fundraiser (that broke records within hours of the kickstarter campaign opening) that iirc was to help the company and crew leave Geek & Sundry to make their own production hosue and rent a studio and put people on their own payroll. Travis (Grog) is the CEO of the new company since they left G&S.
They got millions of dollars in under 6 hours, more in the next 24. The fully animated series was a stretch goal as a "funny haha we will never get a million dollars" and then they got 8 million by the time it was all set and done, so they had to do all of their stretch goals.
I just want everyone to know that these 80's kids have to make the animated series (already totally funded within minutes) as a fundraiser oath. So they basically got to hire every individual person they could have wanted for the project and nobody to oversight them. They got to make their own thing- it didn't even need to make any money back because as I said- it was already funded years ago.

They actually played D&D for 3 years prior to streaming, and the entire campaign began because Liam and Sam (on an episode of their podcast) wanted to try out D&D as a thing they had never done before. So it's not like this story was pulled out of thin air- they are telling their pre-stream stories in whatever way they want and had boatloads of internal money to spend on it.
They literally had to make the cartoon and the cartoon literally doesn't have to contribute anything to anyone besides satisfy the backers. Though I'm sure there was oversight when they got far enough in pre-production to sign a deal to air the program on a mainstream platform.


Also.... it's a pathfinder campaign. They weren't even playing D&D.

:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :We still don't know the nature of Souls and the Positive Energy Plane: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator, RIP Fluidanim, Long Live Pluto: :IRC lives:


https://thisisstorytelling.wordpress.com

T_P_T

Edited by - PattPlays on 01 Feb 2022 03:20:30
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Wooly Rupert
Master of Mischief
Moderator

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Posted - 01 Feb 2022 :  04:51:59  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by PattPlays


Also.... it's a pathfinder campaign. They weren't even playing D&D.



Pathfinder 1E is basically D&D 3.75. IIRC, it was even advertised as such, originally.

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PattPlays
Senior Scribe

469 Posts

Posted - 01 Feb 2022 :  08:57:07  Show Profile  Visit PattPlays's Homepage Send PattPlays a Private Message  Reply with Quote
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by PattPlays


Also.... it's a pathfinder campaign. They weren't even playing D&D.



Pathfinder 1E is basically D&D 3.75. IIRC, it was even advertised as such, originally.



Absolutely, and Matt definitely sold it to Sam and Liam as such. Just something I needed to say before people break out the ACKSHULYs on the series for non WOTC things.

Spoiler alert: A few key items and character(s) from the Book of Vile Darkness 3.X make an appearance in the pre-game campaign. If they show up in the animated series that would be crazy.

:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :We still don't know the nature of Souls and the Positive Energy Plane: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator, RIP Fluidanim, Long Live Pluto: :IRC lives:


https://thisisstorytelling.wordpress.com

T_P_T

Edited by - PattPlays on 01 Feb 2022 08:57:57
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Azar
Master of Realmslore

1287 Posts

Posted - 01 Feb 2022 :  11:19:29  Show Profile Send Azar a Private Message  Reply with Quote
quote:
Originally posted by Irennan

quote:
Originally posted by Azar

Also, as someone elsewhere noted, there's the observer effect to factor into the equation.



What do you mean by observer effect? When you say observer effect, I think of observers altering the outcome of something because observation is an interaction, but Idk how to apply it here.



People tend to behave differently when a camera is pointed their way.

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sleyvas
Skilled Spell Strategist

USA
11696 Posts

Posted - 01 Feb 2022 :  12:20:06  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by PattPlays

Hi, context fairy.
There was a fundraiser (that broke records within hours of the kickstarter campaign opening) that iirc was to help the company and crew leave Geek & Sundry to make their own production hosue and rent a studio and put people on their own payroll. Travis (Grog) is the CEO of the new company since they left G&S.
They got millions of dollars in under 6 hours, more in the next 24. The fully animated series was a stretch goal as a "funny haha we will never get a million dollars" and then they got 8 million by the time it was all set and done, so they had to do all of their stretch goals.
I just want everyone to know that these 80's kids have to make the animated series (already totally funded within minutes) as a fundraiser oath. So they basically got to hire every individual person they could have wanted for the project and nobody to oversight them. They got to make their own thing- it didn't even need to make any money back because as I said- it was already funded years ago.

They actually played D&D for 3 years prior to streaming, and the entire campaign began because Liam and Sam (on an episode of their podcast) wanted to try out D&D as a thing they had never done before. So it's not like this story was pulled out of thin air- they are telling their pre-stream stories in whatever way they want and had boatloads of internal money to spend on it.
They literally had to make the cartoon and the cartoon literally doesn't have to contribute anything to anyone besides satisfy the backers. Though I'm sure there was oversight when they got far enough in pre-production to sign a deal to air the program on a mainstream platform.


Also.... it's a pathfinder campaign. They weren't even playing D&D.



Good to know, and they may not have incentive to carry it forward (not that it might not, nor would I be perturbed if it were). If it was all because "guys, we were paid to do this, if we don't want to have to pay back that cash, let's get started". That being said, the grey guy is a goliath, no? Or is there something in pathfinder that looks like that (or that's maybe an interpretation of a half-orc or something). I did note the blue dragon looked wrong, but that may be the Pathfinder look for said creature.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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PattPlays
Senior Scribe

469 Posts

Posted - 02 Feb 2022 :  04:26:18  Show Profile  Visit PattPlays's Homepage Send PattPlays a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

quote:
Originally posted by PattPlays

Hi, context fairy.
There was a fundraiser (that broke records within hours of the kickstarter campaign opening) that iirc was to help the company and crew leave Geek & Sundry to make their own production hosue and rent a studio and put people on their own payroll. Travis (Grog) is the CEO of the new company since they left G&S.
They got millions of dollars in under 6 hours, more in the next 24. The fully animated series was a stretch goal as a "funny haha we will never get a million dollars" and then they got 8 million by the time it was all set and done, so they had to do all of their stretch goals.
I just want everyone to know that these 80's kids have to make the animated series (already totally funded within minutes) as a fundraiser oath. So they basically got to hire every individual person they could have wanted for the project and nobody to oversight them. They got to make their own thing- it didn't even need to make any money back because as I said- it was already funded years ago.

They actually played D&D for 3 years prior to streaming, and the entire campaign began because Liam and Sam (on an episode of their podcast) wanted to try out D&D as a thing they had never done before. So it's not like this story was pulled out of thin air- they are telling their pre-stream stories in whatever way they want and had boatloads of internal money to spend on it.
They literally had to make the cartoon and the cartoon literally doesn't have to contribute anything to anyone besides satisfy the backers. Though I'm sure there was oversight when they got far enough in pre-production to sign a deal to air the program on a mainstream platform.


Also.... it's a pathfinder campaign. They weren't even playing D&D.



Good to know, and they may not have incentive to carry it forward (not that it might not, nor would I be perturbed if it were). If it was all because "guys, we were paid to do this, if we don't want to have to pay back that cash, let's get started". That being said, the grey guy is a goliath, no? Or is there something in pathfinder that looks like that (or that's maybe an interpretation of a half-orc or something). I did note the blue dragon looked wrong, but that may be the Pathfinder look for said creature.



Their team published two books on the setting- the latter being better but still having quality assurance issues like having maps with what must be placeholder scales. When they converted to 5e there had already been the Elemental Evil adventure which introduced rules for Goliaths in 5e. As for dragonborn, yes the voice actor who plays Percy (The Gunslinger, a 5e Fighter subclass designed by Matt for conversion which pretty much only applies to Percy and his various guns with their own mechanics during the campaign) previously played a blue dragonborn caster of some kind if I recall correctly. Percy gets introduced later. The dragonborn of Exandria (setting) have an arbitrary split in their population between those who have tails and those who don't. One half are nobles the other are abused, and the abused hate the tail havers because of it- or something else. The Red Dragonborn- well...

Other artifacts of the conversion to 5e are magical items (Scanlan has what is effectively an arcane focus that, if he remembers to specify, gives him +2 to the DC of his bard spells and Vax has a belt that turns into a snake. As I suggested earlier (in small white text) they have encountered direct rips of magic and men from the Fiend Folio from 3.X.

Oh! And 5e's rule on only being able to cast twice in a turn if you have one of those spells being a cantrip* they instead allowed you to cast two spells in a turn as long as one of them is 2nd level or lower. I don't think pathfinder would have had any restriction on spells in a turn. So, YES this party will be using magic in WILDLY disjointed from what 5e players would expect. If someone complains about concentration or spells in a turn or otherwise while watching this show (that is assuming that they actually make any effort to show off a game-mechanic-faithful scene with their memories of how that event happened in the session, their animators may have been given none such advice or data) they are barking up the wrong tree on the wrong planet in the wrong solar system.

:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :We still don't know the nature of Souls and the Positive Energy Plane: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator, RIP Fluidanim, Long Live Pluto: :IRC lives:


https://thisisstorytelling.wordpress.com

T_P_T

Edited by - PattPlays on 02 Feb 2022 04:29:49
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sleyvas
Skilled Spell Strategist

USA
11696 Posts

Posted - 02 Feb 2022 :  12:54:47  Show Profile Send sleyvas a Private Message  Reply with Quote
Ok, so then I gather it's not based on 5e or pathfinder explicitly then, and they don't care, which is fine.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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