Author |
Topic |
eilinel
Learned Scribe
France
296 Posts |
Posted - 18 Jun 2003 : 17:44:56
|
wanted to mean that a +2 in Dex gives u a +1 in Ref, +1 in every skill based on Dex -and there is a lot-, +1 ranged attack, +1 in AC...
So its totally unbalanced...
don't wanna be insistant, though. |
|
|
The Sage
Procrastinator Most High
Australia
31701 Posts |
|
Yamo
Acolyte
2 Posts |
Posted - 06 Jul 2003 : 16:47:34
|
Personally, I just don't use Dungeons & Dragons for my Forgotten Realms games. I use HERO System instead. That solves all my D&D issues. :) |
|
|
Mournblade
Master of Realmslore
USA
1287 Posts |
Posted - 07 Jul 2003 : 16:36:27
|
Ofcourse no system is flawless...
Hero certainly has thier flaws, and ROLEMASTER is a great system but it has lots of flaws. One of the most flawless systems I have played is the OLD WARHAMMER FANTASY ROLEPLAY. What a great simple system.
|
A wizard is Never late Frodo Baggins. Nor is he Early. A wizard arrives precisely when he means to... |
|
|
The Sage
Procrastinator Most High
Australia
31701 Posts |
Posted - 08 Jul 2003 : 07:16:21
|
Mournblade said -
quote: One of the most flawless systems I have played is the OLD WARHAMMER FANTASY ROLEPLAY. What a great simple system.
It certainly was one of the best, I'll agree. I just can't seem to find the same feeling with the current Warhammer system though.
|
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)
"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood
Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage |
|
|
eilinel
Learned Scribe
France
296 Posts |
Posted - 14 Dec 2003 : 17:08:12
|
true, totally true.
mmm... an other problem with some spells. what do u think about Telekinesie well, imagine u are a 10th level sorcerer catsing this spell, that means that u can push 250 pounds of weapons, a simple longsword weighting 4 pounds... so u can throw 62 longswords to your opponent, if u have enough longswords of course . well, just 62d8 |
|
|
eilinel
Learned Scribe
France
296 Posts |
Posted - 14 Dec 2003 : 17:15:53
|
now better, if u cast the spell self metamorph to be changed into a Firebolg (all ok, just a Large giant), then u cast some others spells, like haste, mage armor, shield, bull's strength, cat's grace and so on, and finally u end with the powerful Tenser's Transformation. so u get a formidable machin of destruction with more than 42 in strenght (correct, no?) well, its a bit too much, don't u think? i mean, i used it when i played eilinel, but even the barbarain couldn't get so much strength than i had... and yet, my little little Eilinel with her bloody 7 in strength...
i think its the biggest problem of DnD: the bigbillism |
|
|
Jander Sunstar
Learned Scribe
Turkey
275 Posts |
Posted - 19 Dec 2003 : 23:19:48
|
I have a question. There are lethal organs in every body, and in humanoids they are more obvious if someone says that he or she wants to attack to the enemy's heart, head, sword wielding arm, leg or with arrow eye or any specific part of the body that can kill man if thet person isnot healed by magic, What rules can be performed? Another question. If someone knows fighting with word he learns to prevent his opponents sword with his. Well there is an expertise skill but with proper training like drizzt's he can easily prevent that attack.My question is how can I define the circemstances?
|
Punish me if you will, for my hands are not clean. But deny me not my revenge!" -Jander Sunstar |
|
|
eilinel
Learned Scribe
France
296 Posts |
Posted - 28 Jan 2004 : 22:28:32
|
if i remember well, there are some rules about that in the warrior companion, the basic rules are: a decent malus to the roll a body part spot and a diability then for the victim or kind of. but that means to be able to spot the bodypart, to wait and concentrate and have special rules for every circunstance... well, i personaly think that we shouldn't play the bodyparts -too much complexity and not really in the DnD mind- but instead, u could improve ur critical range by spotting a long time. or add some damage, like maximizing the dice roll. or i don't know! any idea? |
|
|
Topic |
|