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T O P I C    R E V I E W
Durak Posted - 20 Jan 2005 : 10:57:57
Anyone tried using this prestige class in the FR setting yet? Its mentioned in the Races of Stone. So not 100% sure can be in the FR setting.
They mention a dwarf arcane caster, prestige called Runesmith also.

I am hoping my Dwarf fighter will go that way. Its only a 5 Level class. But it looks good from a crafting point of view.


The only dwarf prestige classes i ever hear in Fr setting are, Dwarven defender and the BattleRager (think thats the name, the one mentioned in Mithril Hall).
25   L A T E S T    R E P L I E S    (Newest First)
bitter thorn Posted - 15 Feb 2009 : 23:02:41
Runesmith.

I should have said we have a PC who will be going into Runesmith.

quote:
Originally posted by bitter thorn

A dwarven fighter arcanist seems like a fairly inevitable PrC. We have a player who will start it soon, and I think it will be a good fit.

quote:
Originally posted by Durak

Anyone tried using this prestige class in the FR setting yet? Its mentioned in the Races of Stone. So not 100% sure can be in the FR setting.
They mention a dwarf arcane caster, prestige called Runesmith also.

I am hoping my Dwarf fighter will go that way. Its only a 5 Level class. But it looks good from a crafting point of view.


The only dwarf prestige classes i ever hear in Fr setting are, Dwarven defender and the BattleRager (think thats the name, the one mentioned in Mithril Hall).



Ardashir Posted - 14 Feb 2009 : 18:57:12
quote:
Originally posted by Mareka
Maybe the Runesmith would work well for the Gold dwarves. It might explain why they have arcane magic now, as maybe it developed from the divine form of runecasting.




There's also that one duergar city in the Underdark that uses runes for everything. Maybe they develop it (the Runesmith PrC) in your Realms, and your dwarf mage is the oen to bring the secrets to the upper world...
bitter thorn Posted - 03 Feb 2009 : 03:21:08
A dwarven fighter arcanist seems like a fairly inevitable PrC. We have a player who will start it soon, and I think it will be a good fit.

quote:
Originally posted by Durak

Anyone tried using this prestige class in the FR setting yet? Its mentioned in the Races of Stone. So not 100% sure can be in the FR setting.
They mention a dwarf arcane caster, prestige called Runesmith also.

I am hoping my Dwarf fighter will go that way. Its only a 5 Level class. But it looks good from a crafting point of view.


The only dwarf prestige classes i ever hear in Fr setting are, Dwarven defender and the BattleRager (think thats the name, the one mentioned in Mithril Hall).

Durak Posted - 01 Feb 2005 : 02:51:24
Sorry took so long.
This is what it says about dwarven Sorcerers.

Dwarf Sorcerers are considered blessed by Moradin, their powers viewed as divinely granted, giving them a special status in dwarven society.

Then it mentions how they use this power.

All it says about wizards is that they are rare, but no less welcome. And they tend to end up as runesmiths.


The God thing. Since its generic, and FR has such in depth books about the gods. Faiths and Pantheons lists all the dwarven gods. I wouldnt even think about adding them to the fr pantheon, the lesser gods, look like dwarves elevated to godhood, probably on another world not on Toril.
In races of Stone Mya is his wife (Moradins)(looks like a less powerful Berronar Truesilver), i think Berronar Truesilver will be a bit upset when she finds out :)
One thing i do like is the herald and allies of Moradin.


Topic seems to have wanderered into, Races of Stone, can i add it to my FR setting :)


Just got my complete adventurer today. The exemplar strikes me as more a performer and artist. It looks more like a class i would have taken if i was going for a Cleric of Moradin, as it is more a teacher type class. Perfection in smithing.
Kentinal Posted - 30 Jan 2005 : 18:29:58
quote:
Originally posted by tauster


...an while i am ranting: does it make sense to split WAR and WARFARE among different deities, both new ones?



Well War and Warfare are different to some extent.

warfare = the act or process of waging a war.

war = a state or period of open, armed fighting between nations, states, or other groups of people.

One deity likes the state of conflict between nations.

The other one more involved in waging the wars.
Wooly Rupert Posted - 30 Jan 2005 : 17:07:03
quote:
Originally posted by tauster

quote:
Originally posted by Wooly Rupert

Let me get this straight... The dwarven and gnomish pantheons have been set since 1E, and they arbitrarily decided to add more deities? Bane's boxers! That's another reason for me to avoid this tome.


that was my thought too, but after a good night of sleep i think differently: "Races of Stone" is generic, itīs not bound to a specific world. seen that way, new gods make sense, but if they really discarded old gods (havenīt checked yet), well... to say that makes no sense is kind of an understatement.


Ah, but most of the gods of racial pantheons are generic. They have been since 1E.
tauster Posted - 30 Jan 2005 : 10:00:45
quote:
Originally posted by Wooly Rupert

Let me get this straight... The dwarven and gnomish pantheons have been set since 1E, and they arbitrarily decided to add more deities? Bane's boxers! That's another reason for me to avoid this tome.


that was my thought too, but after a good night of sleep i think differently: "Races of Stone" is generic, itīs not bound to a specific world. seen that way, new gods make sense, but if they really discarded old gods (havenīt checked yet), well... to say that makes no sense is kind of an understatement.

btw, am i the only one who mightily dislikes the name "hanseat"? sounds like the old european "hanse" (organization of seaport cities), and even more like the adjective derived from it: "hanseatic". werenīt they able to come up witzh something more creative, or has that word/name a meaning thatīs unknown to me?

...an while i am ranting: does it make sense to split WAR and WARFARE among different deities, both new ones?
warlockco Posted - 30 Jan 2005 : 07:53:32
quote:
Originally posted by SiriusBlack

Thanks warlocko for the list.



No problem.
There are actually another 4-6 gods, but they are for the Goliaths, so didn't see a need to list them.
warlockco Posted - 30 Jan 2005 : 07:51:33
quote:
Originally posted by Wooly Rupert

Let me get this straight... The dwarven and gnomish pantheons have been set since 1E, and they arbitrarily decided to add more deities? Bane's boxers! That's another reason for me to avoid this tome.



Aye,
I had no problems with the addition of new (unknown) gods, but to just discard the gods that have been around since 1E is just outrageous.

The book itself isn't bad, it is tons better than Races of Destiny.
SiriusBlack Posted - 29 Jan 2005 : 16:12:45
Thanks warlocko for the list.
Wooly Rupert Posted - 29 Jan 2005 : 11:18:19
Let me get this straight... The dwarven and gnomish pantheons have been set since 1E, and they arbitrarily decided to add more deities? Bane's boxers! That's another reason for me to avoid this tome.
Arivia Posted - 29 Jan 2005 : 08:55:43
quote:
Originally posted by warlockco
Dwarven Gods:
Moradin and Laduguer, are the same as before.
New Gods:
Hanseath
Mya
Roknar
Tharmekhul
Thautam
Valkauna



Evidently I didn't count correctly.

quote:
Originally posted by warlockco

Gnome Gods:
Garl Glittergold and Callarduran Smoothhands as before.

New Gnome Gods:
Gelf Darkhearth
The Glutton
Rill Cleverthrush
Sheyanna Flaxenstrang, source of Rivalry between Garl and Gelf



I knew there was a reason to refrain from reading that section(I still haven't...)
warlockco Posted - 29 Jan 2005 : 08:26:27
Gnome Gods:
Garl Glittergold and Callarduran Smoothhands as before.

New Gnome Gods:
Gelf Darkhearth, Garl Glittergold's brother & Rival (Intermediate God, CN, Porfolio: Entropy, Revenge, Domains: Chaos, Destruction, War)

The Glutton (Lesser God, CE, Portfolio: Disaster, Greed, Domains: Chaos, Destruction, Evil, Strength)

Rill Cleverthrush (Lesser God, LN, Portfolio: Invention, Creation, Sky, Domains: Air, Knowledge, Magic, Travel)

Sheyanna Flaxenstrang, source of Rivalry between Garl and Gelf (Intermediate Goddess, CG, Portfolio: Love, Beauty, Passion, Domains: Chaos, Fire, Good, Healing)
warlockco Posted - 29 Jan 2005 : 08:21:57
quote:
Originally posted by SiriusBlack

quote:
Originally posted by warlockco
They even created stupid new gods for the Dwarves, even though we have been using pretty much the same ones since 1E.



How many new ones did they introduce?



Dwarven Gods:
Moradin and Laduguer, are the same as before.
New Gods:
Hanseath (Lesser God, CN, Porfolio: War, Carousing, Alchohol, Domains: Chaos, Strength, Travel, War)

Mya (Greater Goddess, NG, Porfolio: Clan, Family, Wisdom, Domains: Good, Healing, Knowledge)

Roknar (Lesser God, NE, Porfolio: Greed, Intrigue, Lies, Earth, Domains: Destruction, Earth, Evil, Trickery)

Tharmekhul (Demigod, N, Porfolio: The Forge, Fire, Warfare, Domains: Destruction, Fire, War)

Thautam (Intermediate God, N, Porfolio: Magic, Darkness, Domains: Earth, Luck, Magic)

Valkauna (Intermediate God, LN, Porfolio: Oaths, Death, Birth, Domains: Death, Law, Water)
Arivia Posted - 29 Jan 2005 : 07:47:33
quote:
Originally posted by SiriusBlack

quote:
Originally posted by warlockco
They even created stupid new gods for the Dwarves, even though we have been using pretty much the same ones since 1E.



How many new ones did they introduce?



Five, if I counted correctly(Laduguer and Moradin also received some coverage).
Four gnomish ones were also introduced.

The battlesmith seems fine to me-it's fairly setting neutral and doesn't conflict with anything in the Realms. As it says, though, the battlesmith isn't appropriate for master smiths-that's more properly assigned to the exemplar, from Complete Adventurer.
SiriusBlack Posted - 29 Jan 2005 : 06:27:12
quote:
Originally posted by warlockco
They even created stupid new gods for the Dwarves, even though we have been using pretty much the same ones since 1E.



How many new ones did they introduce?
warlockco Posted - 28 Jan 2005 : 22:40:57
quote:
Originally posted by Durak

Will have to reread the passage in the Races of Stone. But it mentioned that dwarven sorcerers came about from the rebirth of the Gold dwarven race. Some form of blessing. ( More time at work to read the internet than at home )
Dont take this as gospel, til i get the exact quote.
I wonder how long ago was this Gold Dwarf blessing, so can work out the dwarves age.



It shouldn't considering that Races of Stone is a very generic book, and isn't even using any Realms material. They even created stupid new gods for the Dwarves, even though we have been using pretty much the same ones since 1E.
Durak Posted - 28 Jan 2005 : 14:21:47
Will have to reread the passage in the Races of Stone. But it mentioned that dwarven sorcerers came about from the rebirth of the Gold dwarven race. Some form of blessing. ( More time at work to read the internet than at home )
Dont take this as gospel, til i get the exact quote.
I wonder how long ago was this Gold Dwarf blessing, so can work out the dwarves age.
Mareka Posted - 27 Jan 2005 : 19:28:09
quote:
[i]Originally posted by warlockco[/i.

As for those two PrCs you mentioned from Races of Stone, I have no problems with the Battlesmith PrC, but I don't allow the Runesmith PrC (Don't care for it, and as far as I'm concerned Rune Magic is Divine, not Arcane).



Maybe the Runesmith would work well for the Gold dwarves. It might explain why they have arcane magic now, as maybe it developed from the divine form of runecasting.

warlockco Posted - 27 Jan 2005 : 03:40:41
quote:
Originally posted by Durak

Munchkins? That your name for a dwarf?

Cheese. Does that mean a character of low level equipping themselves with the best of the best so can hardly die?



I mean people that want to play or do things that give them every advantage. That always design their characters in that direction.
Examples from a few different campaigns.
A Monk taking the Vow of Poverty (Book of Exalted Deeds) in a Low Magic Setting.
Taking Wounding on All their Weapons, (After 15-20 hits maybe more maybe less depending on the foes Con Score) the foe will die of Con loss, plus the HP loss from Con loss also weakens the target dramaticly (when you have someone two-weapon fighting with a pair of wounding short swords).
Durak Posted - 26 Jan 2005 : 16:21:21
Munchkins? That your name for a dwarf?

Cheese. Does that mean a character of low level equipping themselves with the best of the best so can hardly die?
warlockco Posted - 25 Jan 2005 : 15:45:17
quote:
Originally posted by Hymn

Hmm, well I haven't tried any of the dwarven specific PrC. The dwarf I am currently playing in Mumadar's Twilight Dawn Campaign is hopefully going to prestige in to a Runecaster. He is a cleric but I don't see the Rune based PrC's (par using Runes) as restricted to Devine or Arcane. It's just a written language and as such dosn't have a bias towards the one or the other. But it's your Realm Warlockco so you do as you please



I have two Munchkins in my group, so I have to do things to keep the "cheese" factor from them down.
It is because of them that I no longer allow Wounding weapons of any shape or form in my campaigns.
Hymn Posted - 25 Jan 2005 : 14:00:25
Hmm, well I haven't tried any of the dwarven specific PrC. The dwarf I am currently playing in Mumadar's Twilight Dawn Campaign is hopefully going to prestige in to a Runecaster. He is a cleric but I don't see the Rune based PrC's (par using Runes) as restricted to Devine or Arcane. It's just a written language and as such dosn't have a bias towards the one or the other. But it's your Realm Warlockco so you do as you please
Durak Posted - 25 Jan 2005 : 13:37:37
Read about the gold dwarf rider ( for some reason reminds me of World of Warcraft), and the Hammer of Moradin. But have never heard of them being used.

Finally finished reading the Races of Stone book. Gave me some helpful info for rping my dwarf at least.

Some of the new dwarven armour looks strange, just not sure if its general D&D so can be in FR, or its Eberron stuff. Mountain armour for example (the only armour that can slow down a dwarf)

No need for me to worry about it now. In 8 levels when i play to make my own dwarvencrafted armour, then i can worry about it.
warlockco Posted - 20 Jan 2005 : 11:21:51
quote:
Originally posted by Durak

Anyone tried using this prestige class in the FR setting yet? Its mentioned in the Races of Stone. So not 100% sure can be in the FR setting.
They mention a dwarf arcane caster, prestige called Runesmith also.

I am hoping my Dwarf fighter will go that way. Its only a 5 Level class. But it looks good from a crafting point of view.


The only dwarf prestige classes i ever hear in Fr setting are, Dwarven defender and the BattleRager (think thats the name, the one mentioned in Mithril Hall).



Races of Faerun has a Gold Dwarf Griffon or Hippogriff Rider PrC.
Shining South has a Gold Dwarf Defender PrC, variant on Dwarven Defender.
PGtF has Hammer of Moradin, a PrC for the Dwarves of the Spine of the World.

As for those two PrCs you mentioned from Races of Stone, I have no problems with the Battlesmith PrC, but I don't allow the Runesmith PrC (Don't care for it, and as far as I'm concerned Rune Magic is Divine, not Arcane).

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