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 Modules that you wanted to turn in Novels?
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jordanz
Senior Scribe

553 Posts

Posted - 03 Sep 2021 :  04:11:24  Show Profile  Visit jordanz's Homepage Send jordanz a Private Message  Reply with Quote  Delete Topic
Hi Guys. Just wondering if there were any player modules that you thought would have been great source material for a novel?

I always thought "A Paladin in Hell" would have been made for an interesting novel....

goatedblack
Acolyte

3 Posts

Posted - 16 Sep 2021 :  18:54:16  Show Profile Send goatedblack a Private Message  Reply with Quote
video that goes into the backstory of the adventure A paladin in hell, that was written in 98 by Monte Cook, along with a detailed analysis of Hell's politics at that point in the 2nd edition Era. What an amazing story and how many poor players have left their last breath on their decent down to hell the past 20 years on my table.

By far one of the hardest and definitely the darkest adventure of dungeon and dragons I 've run. The actual adventure was for 2nd edition D&D but since I revisited recently I am trying to find ways to bring it back to 5th edition.
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Delnyn
Senior Scribe

USA
883 Posts

Posted - 16 Sep 2021 :  22:11:38  Show Profile Send Delnyn a Private Message  Reply with Quote
quote:
Originally posted by goatedblack

video that goes into the backstory of the adventure A paladin in hell, that was written in 98 by Monte Cook, along with a detailed analysis of Hell's politics at that point in the 2nd edition Era. What an amazing story and how many poor players have left their last breath on their decent down to hell the past 20 years on my table.

By far one of the hardest and definitely the darkest adventure of dungeon and dragons I 've run. The actual adventure was for 2nd edition D&D but since I revisited recently I am trying to find ways to bring it back to 5th edition.



Poor Kelemvorite trying not to blast all those undead congregation members.
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sleyvas
Skilled Spell Strategist

USA
11686 Posts

Posted - 16 Sep 2021 :  23:30:50  Show Profile Send sleyvas a Private Message  Reply with Quote
Throne of Bloodstone, but it can't go over 2 hours.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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PattPlays
Senior Scribe

469 Posts

Posted - 22 Sep 2021 :  02:48:51  Show Profile  Visit PattPlays's Homepage Send PattPlays a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

Throne of Bloodstone, but it can't go over 2 hours.



Time for a training montage! For a hundred levels!

:The world's greatest OOTA fan/critic: :"Powder kegs within powder kegs!": :Meta-Dimensional Cheese: :Why is the Wand of Orcus just back?: :We still don't know the nature of Souls and the Positive Energy Plane: :PC on profile, Aldritch Elpyptrat Maxinfield: :Helljumpers, Bungie.net: :Rock Hard Gladiator, RIP Fluidanim, Long Live Pluto: :IRC lives:


https://thisisstorytelling.wordpress.com

T_P_T
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Ayrik
Great Reader

Canada
7966 Posts

Posted - 22 Sep 2021 :  05:08:32  Show Profile Send Ayrik a Private Message  Reply with Quote
UK2: The Sentinel and UK3: The Gauntlet were early AD&D modules. Very cheesy. Amateurish by today's sophisticated gaming standards. A standard dungeon crawl (in a ruined castle) with a standard town full of standard NPCs (questgivers, gear/services/upgrades, and goldsinks). I can't remember the names of any of the people or places or things in it.

But the basic Sentinel-vs-Gauntlet storyline (along with the way it was paced, revealed, and resolved) was more memorable and far more interesting than some of the stuff which actually did become novels.

[/Ayrik]

Edited by - Ayrik on 22 Sep 2021 05:11:21
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